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State of Development

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Re: State of Development

Post  9fires on Sat Nov 21, 2009 5:06 am

Exclamation Server Offline for a few hours. Looks to be a quiet evening, so I figgered I'd take this oppurtunity to give the rig a rest. I'll check back on here through out the evening. If'n anyone needs a fix I'll pop it back online for you.


Last edited by 9fires on Sun Nov 22, 2009 6:44 pm; edited 1 time in total

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Re: State of Development

Post  9fires on Sat Nov 21, 2009 6:55 am

Server is back up. Sorry if y'all were looking for it. I just wanted to give it a bit of a nap.

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Re: State of Development

Post  9fires on Sat Nov 21, 2009 10:46 pm

Exclamation I got a Very Special Announcement here... My old pal, Spartan has joined the team as Dungeon Master. He's a all around good guy, with whom I've played with over multiple servers. Its a great pleasure to welcome him to it! bounce

Arrow A huge update is in the works... Some 30 new maps, a couple few new quests, bug fixes and new functionality garaunteed to make the CAP all the cooler! Woot!

Its a good bloody day!

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Re: State of Development

Post  9fires on Sun Nov 22, 2009 12:51 am

Exclamation Lost power there for a sec... There's a storm wailing away outside... Hopefully that won't happen again

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Re: State of Development

Post  9fires on Sun Nov 22, 2009 8:42 am

Exclamation Server offline for maintenance. Back up in an hour or so.

An hour er so later...

Exclamation Server is online

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Re: State of Development

Post  9fires on Mon Nov 23, 2009 1:58 am

Nov 22nd/2009

Arrow Not quite the update I was hoping for... Rolling Eyes... but there are some new things in the world. Fixed the gem polishing trade device, corrected a long standing spelling mistake, added a couple of trainers, one for Elkor; an other cuz I missed it... and I'm not gonna speak on the location of either. Fixed the spell tracking system, think I fixed the skinable corpse issue, Added more lines of dialogue to the commoners to give you information that you've each asked me about... This update will go live in a few minutes.


Last edited by 9fires on Tue Nov 24, 2009 8:07 am; edited 1 time in total

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Re: State of Development

Post  9fires on Tue Nov 24, 2009 12:49 am

Nov 23rd/2009

Exclamation Taking the server down for maintenance and cool off period. I'll be ... uh right here... so PM if you want to play... Working on something so frakkin' cool... I just can't hardly wait to unleash it on you!

What a Face I see y'all hanging around down there... Putting the server up... Might be some initial lag, transfering files across the network and dling some new music... The Pogues, if'n yer curious... that Beer, Beer, Beer song is hysterical

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CRITICAL PATCH

Post  9fires on Tue Nov 24, 2009 6:30 am

Exclamation cap1b.hak has been discovered to be missing some rather important things and these missing things are creating errors. A fixed version has replaced the prior version and it has grown by a whooping 6 kb (168 kb). I did not change the name of the updated hak - its a download and overwrite kinda thing... I'm rather... grumpified by this entire affair and I do apologize for this latest error.

This can all be traced back to the SRD purge Rolling Eyes

This hak will go live tomorrow morning... and will only affect players who dl'd the 1b hak prior to this date.... which is purdy much everybody who plays with any kind of frequency....

No other updates to report.

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Re: State of Development

Post  9fires on Wed Nov 25, 2009 12:43 am

Arrow Server Back Online

Exclamation 9fires is taking the night off.

Arrow Ever get a sudden flash of insight? I did... Class Control System should now be behaving itself. Another bug squarshed?

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Re: State of Development

Post  9fires on Thu Nov 26, 2009 5:45 am

Arrow Stuff to look forward to - fixes for the Trades, some code changes - in particular Death/Respawning and Loot.

Exclamation The bugs with the rune system are old and are the fault of the NWN engine and the original code provided to the NWCommunity by Scarface of NWVault fame. I have taken this system as far as I can, without a complete re-write. I do like it, but its flaws are glaringly obvious and frustratingly un-killable, so for now I have disabled the code, removed the drops from the loot table and removed them from every instance I could locate. I will come back around to this system in due course, but for now it is being put aside for the three core projects that are most important to the development of the CAP.
Which are as follows -
1. Cooking.
2. Improved AI functionality for summons, familiars and pets (ie pack animals, horses and pets).
3. Hands down one of the coolest bloody things I have ever toyed with... That I'm so totally not gonna tell you about...

sunnyjocolorkingHAPPY BIRTHDAY ADLASH kingjocolorsunny In the month since I took CAP live, my good brother, Adlash has veraciously attacked my trade skill system from every angle, helping me discover broken recipes, failing items, and to push the system closer to frakkin' awesome, which is where I want it to be.
Thank you sir, and happy 32nd... Welcome to middle age.

I declare it Adlash-Week, during which time, if the character Denard is found to be sober, the situation MUST swiftly rectified. For surest results, apply large qualities of whiskey.


Last edited by 9fires on Fri Nov 27, 2009 8:24 am; edited 1 time in total

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Re: State of Development

Post  9fires on Thu Nov 26, 2009 9:30 am

Exclamation Server online and updated.

Thank you and g'nite.

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Re: State of Development

Post  9fires on Thu Nov 26, 2009 6:30 pm

Exclamation The Vampire Lestat has resigned his position as Dungeon Master. I would like to wish him the best of luck in all his future endeavors.

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Re: State of Development

Post  9fires on Fri Nov 27, 2009 4:14 am

Arrow Taking the server offline for maintenance. Be back in a hour er so.

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Re: State of Development

Post  9fires on Fri Nov 27, 2009 5:37 am

An hour er so later... server is back online

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Re: State of Development

Post  9fires on Sun Nov 29, 2009 2:55 am

Server offline temporarily for a bit of rest and relaxation.

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Re: State of Development

Post  9fires on Sun Nov 29, 2009 6:50 am

Server online.

Arrow Updates :: A few long standing errors, that y'all prolly didn't even notice, have been corrected. Tywin has a new conversation node to allow for a quick identification of items... A few other things have been optimized. Been working on a new intro for the CAP which includes a movie... Kinda digging it. The summons/pet AI is coming along swimmingly; cooking draws nearer... Tomorrow I intend to devote entirely to area development, completion of the 'dead end' quests and my movie.... Never attempted a cutscene before...

Long live it.

- 9fires


Last edited by 9fires on Mon Dec 07, 2009 6:54 am; edited 1 time in total

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Re: State of Development

Post  9fires on Sun Nov 29, 2009 5:47 pm

Server offline for maintenance, will be back up shortly.

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Re: State of Development

Post  9fires on Sun Nov 29, 2009 6:07 pm

Server Back Online

Arrow I think - with the help of the NWCommunity - I've fixed the skin-able animal issue. Few other minor things... Nothing much to report just now, but later...

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Re: State of Development

Post  9fires on Mon Nov 30, 2009 8:51 am

Server offline for maintenance... Will be back online in about five hours.

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Re: State of Development

Post  9fires on Mon Nov 30, 2009 2:56 pm

Exclamation Server online

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Re: State of Development

Post  9fires on Tue Dec 01, 2009 2:36 pm

Arrow Server rebooted... I am currently working on a few things and I am withholding an update until I am completed - barring another 12 hr day at work, I'm shooting for Thursday, if not sooner. Any bugs - potions and runes in critter's inventory, etc - you, my dear friends, may find in the current build are undoubtedly being addressed. Ajax and Spartan both of your submissions will be included in the aforementioned forthcoming update.

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Re: State of Development

Post  9fires on Wed Dec 02, 2009 3:05 am

Server offline for maintenance

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Re: State of Development

Post  9fires on Wed Dec 02, 2009 6:28 am

Server Online

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Re: State of Development

Post  9fires on Thu Dec 03, 2009 1:00 pm

Exclamation Server back online after a well deserved nap. I'm home all day today and will be busily working on the mod, interspersed with naps of my own and possibly more than one interruption by my nubile neighbor Twisted Evil. Been an insane week so far - don't expect today to be much different.

Stay tuned for further updates...

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Re: State of Development

Post  9fires on Thu Dec 03, 2009 9:09 pm

Arrow UPDATE:
1. Adjusted the treasure tables for a less liberal distribution of treasure, removed all references to the broken SRD and runic items.
2. Added a new command to familiars, animal companions and pets to allow you to send them on ahead to scout out an area.
3. Polished off many maps. Lots of new stores have been added to all of the villages, towns and cities. They're still not 100%, but far closer to it.
4. Submissions made by Ajax have been included in this update.

This update will go live as soon as I reboot the server.

Exclamation Server Offline temporarily

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Re: State of Development

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