Community Adventure Project
Welcome Adventurer, make yerself at home.

Join the forum, it's quick and easy

Community Adventure Project
Welcome Adventurer, make yerself at home.
Community Adventure Project
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Search
 
 

Display results as :
 


Rechercher Advanced Search

Latest topics
» Fix or Improve??
Appearance.2da EmptySat Dec 20, 2014 10:12 pm by Drgnwlkr

» Is there...
Appearance.2da EmptyFri Nov 14, 2014 10:39 am by Tavion

» Resetting Journal
Appearance.2da EmptyMon Oct 21, 2013 11:38 pm by Subnormal

» Golem Builder By Borojb
Appearance.2da EmptySun Sep 01, 2013 1:32 pm by Tavion

» Hack K & L
Appearance.2da EmptyFri Jul 19, 2013 11:43 pm by Tavion

» Help with the haks
Appearance.2da EmptyFri May 31, 2013 7:34 pm by Wyrdwolf

» Character Retirement not working
Appearance.2da EmptyFri May 03, 2013 3:43 am by MannyJabrielle

» Yankeeyiddos.com
Appearance.2da EmptySat Apr 06, 2013 1:58 am by Drgnwlkr

» The Grimm is back!
Appearance.2da EmptySat Mar 09, 2013 1:41 am by borojb


Appearance.2da

Go down

Appearance.2da Empty Appearance.2da

Post  Visvalor Wed Oct 24, 2012 5:03 pm

I can't help but notice that toward the end of your final appearance 2da (the one that appears on the top hak in the module properties) loops back into itself numerically

1090 loops back into 1011 with a different entry...

Visvalor
CAP Adventurer
CAP Adventurer

Posts : 6
Join date : 2012-10-20

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum